3D Artist with 8 years of experience in the Entertainment Industry. Specialized in organic and hard surface modeling, as well as retopology, UV mapping, texturing, clothing and hair creation. He uses cutting edge software such as Zbrush, Maya, Blender, Substance Painter, Marvelous Designer and Photoshop. He also has additional skills in Digital Painting, Illustration, Concept Art, Model Sheets, Traditional Animation and Story Boards. With a solid academic background in drawing, anatomy and painting. Recognized for his passion, meticulousness and commitment to excellence. Always in constant improvement and striving for better results to ensure customer satisfaction.